Course

Postproduction II

Faculty
Language, Literature & Performing Arts
Department
Music
Course Code
MUSC 4172
Credits
3.00
Semester Length
15 Weeks
Max Class Size
26
Method(s) Of Instruction
Lecture
Lab
Course Designation
None
Industry Designation
None
Typically Offered
To be determined

Overview

Course Description
Building on MUSC 3172, this course introduces students to immersive spatial audio, music and sound editing in the context of a postproduction workflow. Students will also learn the art of original sound design with both modern synthesizers and live recordings.
Course Content

1.  Industry Overview

  • Film School - terminology, shot types, director lingo, crew description, hierarchy, above the line/below the line, dramatic arc analysis, intro analysis, scene cutting analysis
  • Career overview - working in a post-house vs freelance
  • Opportunities presented by new digital media vendors and streaming services


2.  Sound Editing Part 1

  • Processing library sound effects with Digital Signal Processing (DSP) and advanced audio manipulation tools
  • The art of layering sound effects to create original compelling sound moments


3.  Sound Editing Part 2

  • Using elastic audio, pitching, time-based effects, automation, spectral tools to create professional sound effects for horror, sci-fi, and fantasy content
  • Monster/supernatural being sound design creation and voice modulation tools


4. Sound Design with Foley

  • Introduction to creating a sound effects library
  • Categories, metadata, workflow and best processes
  • Creating sound effects with non-synchronized Foley recordings


5.  Sound Design with Synthesizers Part 1

  • Understanding the components of a synthesizer (Vital)
  • Common simple sound effects with subtractive synths
  • Bass bends, cinematic booms, comms glitches, button beeps etc.


6. Sound Design with Synthesizers Part 2

  • Using modulators and wavetable manipulation to make common sci-fi and fantasy sound effects


7. Sound Design with Synthesizers Part 3

  • Using samples and wavetables with advanced synthesis techniques to create complex and multilayered sci-fi sound effects 
  • Transformers, explosions, weapons, computer noises, etc.


8. Intro to Spatial Audio

  • How Head Related Transfer Function (HRTF) works and how Ambisonic sound is recorded
  • Processing and monitoring spatial audio recordings in Pro Tools
  • Spatial audio headphone monitoring in virtual environments


9. Spatial Audio Field Recording Capture

  • How to capture sound in various environments in spatial audio
  • Capture ambiences and individual sounds from common categories to be processed and filed for a project or library

10. Spatial Audio Field Recording Processing

  • Setting up processing and bussing for monitoring spatial audio in Pro Tools
  • Finalizing captured sounds with RX Correction, compression, EQ and other DSP
  • File management, labelling, meta tagging for easy filing


11. Mixing in 5.1 and Dolby Atmos Intro

  • How 5.1 systems differ from 7.1.2 or other Atmos systems
  • Monitoring in a real Atmos room
  • Monitoring in a headphone environment using HRTF monitoring tools
  • 5.1 Mix Tutorial
  • 5.1 to 2.0 downmixing
  • Overview of LT RT (Left Total, Right Total) and analog surround mixing


12. Mixing in Dolby Atmos Part 1

  • Group Cinematic assets assembly and setup for Dolby Atmos
  • Understanding Dolby Atmos specs for mixing room
  • Understanding Dolby specs for delivery to streaming services


13. Mixing in Dolby Atmos Part 2

  • Finalizing a surround mix for final project
  • Review of new tools and innovations in immersive audio
  • Industry overview for using immersive audio


14. Mixing in Dolby Atmos Part 3

  • Final mixing for group projects
  • Compression/EQ/room building and other final mix techniques

 

Learning Activities

Lectures, demonstrations and hands-on studio experience

Means of Assessment

Assessment will be based on course objectives and will be carried out in accordance with the Douglas College Evaluation Policy. A sample evaluation scheme is included below.

 

Field Recording Library

10%

Synth Sound Design Library

20%

Short Audiobook in Spatial Audio

30%

Ambisonic Field Recordings

10%

Dolby Atmos Full Re-Recording

30%

 TOTAL

100%



Learning Outcomes

Upon successful completion of this course, students will be able to:

  • Demonstrate competency with field recording sound capture techniques;
  • Design sounds with synths and studio recordings;
  • Develop an immersive audio sound library;
  • Manipulate human voice sources to create original vocal sound design and effects;
  • Edit music to film using original score and licensed music;
  • Describe new innovations in immersive technology;
  • Mix in immersive audio for Dolby Atmos and Ambisonics;
  • Mix in traditional 5.1 ‘Surround'.
Textbook Materials

Textbooks and materials are to be purchased by students. A list of required textbooks and materials is provided for students at the beginning of each semester.

Example texts may include:


1. The Sound Effects Bible (Viers, Tim) How to Create and Record Hollywood Style Sound Effects, Published Michael Wiese Productions
2. Practical Art of Motion Picture Sound (Yewdall, David Lewis) Published Routledge

Requisites

Prerequisites

Corequisites

No corequisite courses.

Equivalencies

No equivalent courses.

Course Guidelines

Course Guidelines for previous years are viewable by selecting the version desired. If you took this course and do not see a listing for the starting semester / year of the course, consider the previous version as the applicable version.

Course Transfers

These are for current course guidelines only. For a full list of archived courses please see https://www.bctransferguide.ca

Institution Transfer Details for MUSC 4172
Acsenda School of Management (ASM) ASM GEN 4XX (3)
Camosun College (CAMO) CAMO MTEC 222 (3)
Capilano University (CAPU) No credit
Coast Mountain College (CMTN) No credit
Kwantlen Polytechnic University (KPU) No credit
Thompson Rivers University (TRU) TRU MUSC 4XXX (3)
Trinity Western University (TWU) TWU MUSI 341 (3)
Vancouver Island University (VIU) Individual Assessment

Course Offerings

Summer 2024