This is a course in the study and development of audio and audio techniques for interactive media, including gaming, Flash, CD-ROM, DVD, and hybrid systems. The course will address critical and practical analysis of current practices, especially with reference to industry needs.
- Flash programming and audio
- Loops and call backs
- Audio/musical design and media
- Technical limitations of platforms
- Asset management
- Design refinement
- Final project
Methods of Instruction
Lecture/demonstration of 3 hours per week.
Means of Assessment
By the end of this course students will be able to create and modify audio files for use in interactive, online, and event-driven applications, and will understand protocols for developing projects of varying scope.
Course Guidelines for previous years are viewable by selecting the version desired. If you took this course and do not see a listing for the starting semester/year of the course, consider the previous version as the applicable version.
Below shows how this course and its credits transfer within the BC transfer system.
A course is considered university-transferable (UT) if it transfers to at least one of the five research universities in British Columbia: University of British Columbia; University of British Columbia-Okanagan; Simon Fraser University; University of Victoria; and the University of Northern British Columbia.
For more information on transfer visit the BC Transfer Guide and BCCAT websites.
If your course prerequisites indicate that you need an assessment, please see our Assessment page for more information.