Curriculum Guideline

UX Design in Mobile Applications

Effective Date:
Course Code
CSIS 3375
UX Design in Mobile Applications
Computing Studies & Information Systems
Commerce & Business Administration
Start Date
End Term
Not Specified
Semester Length
Max Class Size
Contact Hours
Lecture: 2 Hours per week Seminar/Lab: 2 Hours per week Total: 4 Hours per week Number of Weeks per Semester: 15 Weeks X 4 Hours per Week = 60 Hours
Method Of Instruction
Methods Of Instruction

Lecture, seminars, laboratory assignments, reading, and research

Course Description
This course provides students the opportunity to learn and explore developing mobile applications from the perspective of human-computer interface (HCI), user experience and interaction design concepts. The course would cover four general areas: essentials of designing interactive systems, techniques for designing interactive systems, contexts for designing interactive systems, and foundations of designing interactive systems.
Course Content

Essentials of designing interactive systems

  1. Introduction to experience design

  2. Designing interactive systems

  3. A framework for designing interactive systems

  4. The process of designing interactive systems

  5. Usability



Techniques for designing interactive systems

  1. Understanding

  2. Envisionment

  3. Design including conceptual and physical design

  4. Evaluation including expert and participant-based evaluation

  5. Task analysis including hierarchical and Cognitive work analysis

  6. Visual user interface design

  7. Multimodal user interface design


Contexts for designing interactive systems

  1. Social media

  2. Collaborative environments

  3. Agents and avatars

  4. Ubiquitous computing, information spaces and their architecture

  5. understanding, design and evaluation of Mobile computing


Foundations of designing interactive systems

  1. Memory and attention

  2. Cognition (distributed and embodied) and action

  3. Social interaction

  4. Perception (visual and non-visual) and navigation


Learning Outcomes

The student will be able to:

1)       Explain the essentials of designing an interactive systems

2)       Demonstrate the techniques for designing interactive systems

3)       Evaluate the contexts for designing interactive systems

4)       Explain and perform the foundations of designing interactive systems

Means of Assessment

Projects w/ presentation                     20% - 30%

Participation                                      0% - 05%

Lab/Assignments                                0% - 10%

Midterm Examination*                          30% - 40%

Final Examination*                              30% - 40%

Total                                                      100%

**In order to pass the course, students must, in addition to receiving an overall course grade of 50%, also achieve a grade of at least 50% on the combined weighted examination components (including quizzes, tests, exams).


Textbook Materials

Benyon, David. Designing Interactive Systems: A comprehensive guide to HCI, UX and interaction design, Latest edition, Pearson Education


other textbook approved by department.


Min grade C in CSIS 3175





Which Prerequisite