Curriculum Guideline

Introduction to Programming II

Effective Date:
Course Code
CSIS 1275
Introduction to Programming II
Computing Studies & Information Systems
Commerce & Business Administration
Start Date
End Term
Semester Length
15 Weeks X 4 Hours per Week = 60 Hours
Max Class Size
Contact Hours
Lecture: 2 Hours per week Seminar: 2 Hours per week Total: 4 Hours per week
Method Of Instruction
Methods Of Instruction
  • Lecture
  • Seminar
  • Tutorial
  • Hands-on exercises in the lab
Course Description
This course is a thorough introduction to computer science and programming suitable for students with some programming background. Students will learn the fundamental concepts and terminology of computer science and acquire elementary programming skills in the Java programming language.
This course is intended for students who will major in computing science or a related program.

Note: Students who have received credit for CISY 3480 will not receive further credit by taking CSIS 1275.
Course Content
  1. Usage of the official Java Development Kit (JDK) and any appropriate third party development kit for Java
  2. Data types, variables, and comments
  3. Arithmetic operators
  4. Math and String class
  5. Decision Structures
  6. Loops and Files
  7. Methods
  8. Overloading
  9. Classes and Interfaces
  10. Arrays
  11. Inheritance
  12. Overriding
  13. Exceptions
  14. Recursion
  15. Introduction to basic Search and Sorting algorithm
  16. Basic to more advanced Swing components and Event handling
  17. The basics of Java applets.


Learning Outcomes

At the end of this course the successful student will be able to:

  1. Identify the purpose and behavior of a provided code fragment.
  2. Adapt an existing code fragment to change its behavior.
  3. Modify conditional and iterative structures in a short program.
  4. Write well-structured, well- documented, well-commented readable code.
  5. Design, implement, test, and debug a program that uses each of the following fundamental programming constructs: basic computation, simple I/O, basic conditional and iterative structures, and functions.
  6. Describe the syntax and semantics of conditional structures.
  7. Use conditional structures.
  8. Apply the techniques of decomposition to break a program into smaller pieces.
  9. Describe the role of formal and actual parameters of a function.
  10. Describe how strings and arrays are allocated, manipulated and used.
  11. Compare iterative and recursive solutions for elementary problems such as factorial.
  12. Formulate loop invariants for simple loops.
  13. Demonstrate loop termination.
  14. Implement, test, and debug simple recursive methods.
  15. Explain the philosophy of object- oriented design and the concepts of encapsulation, abstraction, inheritance, interface and polymorphism.
  16. Describe how the class mechanism supports encapsulation and information hiding.
  17. Compare and contrast the notions of overloading and overriding.
  18. Identify the scope of the variables involved in a given code.
Means of Assessment
Assignments (2-6)  20% - 30%
Participation   0% - 10%
Quizzes (2 - 3)  10% - 20%
Midterm Examination          25% - 30%
Final Examination  25% - 30%
Textbook Materials

Textbooks and Materials to be Purchased by Students

Farrell. Java Programming. Latest Edition.  Course Technology.


Gaddis and Muganda, Java from Control Structures through Data Structures

Which Prerequisite