Lecture: 2 hours/week
and
Lab: 2 hours/week
In this course, students engage in a variety of learning activities such as lectures, group work, practical applications, peer teaching and experiential learning.
- Games-centered approaches
- Traditional Models
- Tactical Games Model
- Sport Education Model
- Modifying and adapting games for optimal inclusion / challenge
- Developmentally appropriate
- Formative games
- Innovative games
- Inclusion games
- Games structure
- Purposes
- Players
- Movement
- Objects
- Organization
- Limits
- Common game elements
- Locomotion
- Movement
- Manipulative
- Cognitive
- Social
- Teamwork
- Game categories
- Foundational / developmental games
- Low level games
- Cooperative games
- Competitive games
- Modified games
- Small sided games
- Target games
- Net / wall games
- Striking / fielding games
- Invasion / territorial / go-to, go-through games
- Games assessment
- Formative
- Summative
- Planning for instruction
- Sampling
- Representation
- Exaggeration
- Tactical complexity
- Transfer
Upon successful completion of this course, students will be able to:
- use the Tactical Games Model and the Sport Education Model to demonstrate pedagogical content knowledge (teaching ability);
- create developmentally appropriate game progressions of techniques and tactics (from simple to complex) for various groups;
- compare tactical similarities within and between the game categories through experiences in a variety of small-sided games;
- detect accurate representations of techniques and tactics required to solve tactical problems that occur during game play;
- work within teams to organize, administer, and officiate various target, striking/fielding, net/wall, and invasion/territorial games.
Assessment will be in accordance with the Douglas College Evaluation Policy. The instructor will present a written course outline with specific evaluation criteria at the beginning of the semester. Evaluation will be based on the following:
Performance evaluations 10-40%
Microteaching lessons 10-40%
Reflective journal 0-40%
Article reviews 0-40%
Class observations 0-40%
Games portfolio 10-40%
Total 100%
Consult the Douglas College Bookstore for the latest required textbooks and materials. Sample textbooks may include:
Mitchell, S.A., Oslin, J.L., & Griffin, L.L. (current edition). Teaching Sport Concepts and Kkills: A Tactical Games Approach For Ages 7 to 18. Human Kinetics.
Siedentop, D., Hastie, P.A., & Van Der Mars, H. (current edition). Complete Guide to Sport Education. Human Kinetics.
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