Lecture: 2 hours/week
and
Lab: 2 hours/week
The topics are covered through in-class lectures, laboratory assignments, projects, readings, and research.
1. The process of interaction design
- User-centered methodology
- Design quality factors (e.g. user experience & usability)
- Interaction design concepts and principles (e.g. Norman's, Nielsen's)
2. Conceptualizing interaction
- Conceptual models
- Interface metaphors
- Interaction types
- Paradigms, visions, and frameworks
3. Social and emotional interaction
- Face-to-face vs. remote conversations
- Expressive and annoying interfaces
- Detecting emotions and emotional technology
- Persuasive technologies and behavioral change
4. The user interface design process
- Interface types
- Establishing requirements
- Task description and analysis
- Prototyping
- Conceptual and concrete design
- Using scenarios
5. Introduction to user interface design evaluation
- Data gathering plans
- Interview variations (structured, semi-structured, unstructured)
- Observation variations (simple, think-aloud, co-discovery)
- Questionnaires & surveys
- Budget methods (cognitive walkthroughs, heuristic evaluations)
- Usability evaluations
- Data analysis, interpretation and presentation
- Ethical research with human participants
Upon successful completion of this course, students will be able to:
- describe the process of interaction and user experience design;
- identify the human need supported by an interface and conceptualize human-computer interaction;
- identify the role of psychology and human factors in the user interface design process;
- describe interface metaphors, models, and paradigms;
- identify various types of interaction, including social and emotional interactions;
- utilize different user research methods to sketch an effective design;
- use theoretical frameworks in data analysis;
- evaluate, apply, and adapt various user interface design patterns;
- utilize standard tools and techniques to design an appropriate user interface based on the requirements of the specific context and platform of use;
- use scenarios to create a conceptual design;
- generate prototypes using design rationales;
- plan and run an evaluation to assess the quality and usability of a designed user interface.
Assessment will be in accordance with the Douglas College Evaluation Policy. The instructor will present a written course outline with specific evaluation criteria at the beginning of the semester. Evaluation will be based on the following:
|
Assignments |
0-15% |
|
Quizzes |
0-15% |
|
Project |
25-35% |
|
Term Tests |
20-35% |
|
Final Exam |
25-35% |
|
Total |
100% |
In order to receive a D grade (or higher) in the course, students must receive an overall course grade of at least 50% and a grade of at least 50% on the combined weighted examination components (Term Test(s) and the Final Exam).
Consult the Douglas College Bookstore for the latest required textbooks and materials. Sample textbooks and materials may include:
-
Sharp, H., Rogers, Y., and Preece, J. (Current Edition) Interaction Design: Beyond Human Computer Interaction. John Wiley and Sons, ISBN: 9781119020752.