This course is a thorough introduction to computer science and programming suitable for students with some programming background. Students will learn the fundamental concepts and terminology of computer science and acquire elementary programming skills in the Java programming language.
This course is intended for students who will major in computing science or a related program.
- Usage of the official Java Development Kit (JDK) and any appropriate third party development kit for Java
- Data types, variables, constants, and comments
- Arithmetic operators
- Math and String class
- Decision Structures
- Loops and Files
- Overloading methods and class constructors
- Classes and Interfaces
- Access modifiers and non-access modifiers
- Introduction to basic Search and Sorting algorithm
- Basic to more advanced Swing components and Event handling
- The basics of Java applets.
- GUI and database programming
Methods of Instruction
- Hands-on exercises in the lab
Means of Assessment
||15% - 25%)
|Quizzes (2 - 3)
|| 15% - 25%
|| 25% - 35%
|| 30% - 40%
**In order to pass the course, students must, in addition to receiving an overall course grade of 50%, also achieve a grade of at least 50% on the combined weighted examination components (including quizzes, tests, exams).
At the end of this course the successful student will be able to:
- Identify the purpose and behavior of a provided code fragment.
- Modify an existing code fragment to change its behavior.
- Modify conditional and iterative structures in a short program.
- Write well-structured, well- documented, well-commented readable code.
- Design, implement, test, and debug a program that uses each of the following fundamental programming constructs: basic computation, simple I/O, basic conditional and iterative structures, and methods.
- Describe the syntax and semantics of different conditional structures.
- Use conditional structures.
- Apply the techniques of decomposition to break a program into smaller pieces.
- Describe the role of formal and actual parameters of a function.
- Describe how strings and arrays are allocated, manipulated and used.
- Compare iterative and recursive solutions for elementary problems such as factorial.
- Formulate loop invariants for simple loops.
- Demonstrate loop termination.
- Implement, test, and debug simple recursive methods.
- Explain the philosophy of object- oriented design and the concepts of encapsulation, abstraction, inheritance, interface and polymorphism.
- Use different access modifiers and non-access modifiers.
- Describe how the class mechanism supports encapsulation and information hiding.
- Compare and contrast the notions of overloading and overriding in methods.
- Identify the scope of the variables involved in a given code.
- Access and program databases using various classes.
- Design GUI programs.
A grade of C or better in either CSIS 1175 or CMPT1110
Courses listed here must be completed either prior to or simultaneously with this course:
Note: Students who have received credit for CISY 3480 will not receive further credit by taking CSIS 1275.
Course Guidelines for previous years are viewable by selecting the version desired. If you took this course and do not see a listing for the starting semester/year of the course, consider the previous version as the applicable version.
Below shows how this course and its credits transfer within the BC transfer system.
A course is considered university-transferable (UT) if it transfers to at least one of the five research universities in British Columbia: University of British Columbia; University of British Columbia-Okanagan; Simon Fraser University; University of Victoria; and the University of Northern British Columbia.
For more information on transfer visit the BC Transfer Guide and BCCAT websites.
If your course prerequisites indicate that you need an assessment, please see our Assessment page for more information.